The White Box

$59.90

  • The White Box Essays, a 128-page perfect bound book about how to make games
  • Two punchboard sheets of custom counters and markers, some blank, others pre-printed with numbers, actions, elements, icons, and more
  • 100 standard wooden cubes (25 each of red, green, yellow, and blue, 8 mm each)
  • 24 standard wooden meeples (6 each of red, green, yellow, and blue, 12 mm each)
  • 4 giant wooden cubes (1 each of red, green, yellow, and blue, 25 mm each)
  • 40 plastic discs (10 each of red, green, yellow, and blue, 12 x 3 mm each)
  • 50 plastic discs (25 each of gold and silver, 12 x 3 mm each)
  • 8 standard six-sided dice (2 each of red, green, yellow, and blue, 16 mm each)
  • A $5 gift card to The Game Crafter, thanks to their generosity (limitations apply — one redemption per account, for example)
  • A $5 coupon card for printing at DriveThruCards, thanks to their generosity (limitations may apply)
  • A $10 offer for custom card printing from Cartamundi, as part of their sponsorship of The White Box (see our May 16 backer update). Note that this offer only extends to campaign backers, including Brick & Mortar backers’ first wholesale purchase.

5 in stock

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Description

The White Box is a learning, planning, and prototyping tool for tabletop game designers.
It contains a book of 18 essays on game design and production, covering subjects like where to find a great concept, how to use randomness, what to ask playtesters, and whether it’s wise to self-publish.
It includes an abundance of components to get you started right away, from cubes and meeples to dice, discs, and chits.
If you believe creating games is awesome, The White Box is for you.

Additional information

Weight 1 kg
Dimensions 26 × 20 × 7 in